The conveyor for the production of all kinds of repair simulators does not think to stop, but faceless and monotonous projects from under it, unfortunately, come out more often than something really worthy of attention. And the more pleasant it is to find exceptions in the gray mass, like the Gas Station Simulator, which we will talk about in the review.
The law of attraction of most repair simulators simulators is very simple: with a minimum of effort when performing generally monotonous tasks, players get a quick and visual result, and the process itself is strengthened by pleasant audiovisual accompaniment, which causes the user to fall into something like a trance, enjoying a simple and understandable action without excess stress.
However, most developers manage to break even this formula, for example by delving into meditativeness at the expense of variety or not paying enough attention to game from a popular online games provider website Friv2Online Games Studio mechanics, which, as a result, spoils the overall impression of the game. There are a lot of examples of unsuccessful and frankly stupid “sims”, even in the Movie Games SA catalog there are several such “monsters”, but Gas Station Simulator is not one of them.
Obviously, most of you have not dreamed of becoming a gas station driver, and it is unlikely that you dreamed of cleaning public toilets, but DRAGO somehow managed to turn this process into a “sticky” trip in their new gas station simulator, where the user is not just an employee, but the owner of a small enterprise, lost somewhere in the vast expanses of Arizona.
Your hero sells the car to buy the old Dust Bowl gas station from his uncle and settles in the attic of the warehouse adjacent to the station. The gas station, to put it mildly, is in a state of disrepair: the electricity supply is dying, the site is completely covered with garbage, the bathroom is not functioning, and in the main building a nest of people without a fixed place of residence has been built.
However, there are also positive aspects: the old fuel filling valve is in good working order, the rusted gas tank does not leak, the Internet and telephony are in order, there is even a battered cash register, which means it’s time to start cleaning and meet the first customers in order to help out some funds for repairs stations.
The players have a lot of work to do, and the more they do it, the more tasks they will have to do. You will have to perform the functions of a gas station attendant and a cashier, do cleaning and painting, work as a car mechanic, decorator, storekeeper, loader and even a manager. Fortunately, the uncle accompanies the newly-made nephews at every stage of the development of the station.
Quite a bit of effort, and your provincial gas station will begin to turn into a solid and functional enterprise with food on the shelves of the store and hired workers. A cluttered warehouse with an impromptu stage will be filled with goods, a destroyed barn will become a small auto repair shop, and a junkyard will give way to a wide parking area.
WHAT WE LIKED:
The picture and sound in the game are not stunning, but quite entourage. There are magnificent sunsets and mesmerizing sunrises, all these cacti, bushes and rattlesnakes, air trembling over the hot midday sun of the highway, cars hurrying somewhere – the American desert has its own special charm, which in Gas Station Simulator is emphasized by atmospheric country music and rock.
The project is filled with interesting mechanics and mini-games. Fueling the car is a game of stop the arrow in time, painting the walls is a game of hold the cursor in the designated place, working on the cash tape is a game of move objects quickly, and working in an auto repair shop makes Car Mechanic Simulator nostalgic. You can also rob customers’ cars here, a hack borrowed from Bethesda.
Gas Station Simulator swings very correctly. First you rake up piles of rubbish and restore buildings, while refueling rare cars at the same time, then you bring the warehouse into working condition and set up the store, then you get into a tractor and literally dig out parking spaces and equip a car service – a lot of work.
It is noteworthy that some processes in Gas Station Simulator are implemented more complicated and more realistic than in competitive games. For example, garbage collection. You don’t just click on junk and it disappears somewhere, no. You collect small garbage in bags, and then take them to containers, unload the grits there, empty the baskets there, and order pickup before the garbage starts to stink and strain customers.
Or this is a supermarket: you equip a warehouse and buy racks, mount them yourself in the main building, order food, looking for the best prices on the network for drinks, snacks, tobacco, alcohol, then meet a truck, open a warehouse, unload the car and start manually laying out goods on the shelves. The more diverse the assortment, the more customers will buy.
The situation is aggravated by the parameters of cleanliness and the rating of your establishment – in order for customers to be satisfied, you will have to, among other things, quickly serve them, monitor the well-groomed territory and cleanliness of the premises. With the growth of the rating, new opportunities will open up, but traffic will also increase, which means you will have to work even harder.
Fortunately, igrodely give us the opportunity to “close the station for repairs” and rest a lot. At the Highway 66 exit, under a sign, is a lever that allows you to open and close the station whenever you please. And there is also a “super button” that in a special way eliminates a traffic jam, if one has formed at your gas station.
Since Gas Station Simulator does not limit the player in any way, does not charge rent from him, and the hero does not feel the need for food or sleep, you can “close the shop” and calmly improve the territory. Unless, of course, you borrowed money from your uncle.
There are additional modifiers in the friv game that diversify an already fussy process. For example, the neighbor bully Dennis can visit you at any time to spoil the freshly painted walls with mediocre graffiti, or a robber will climb into the warehouse if you forget to lock him up. If desired, events can be disabled in the menu.
WHAT DID NOT LIKE:
There are a lot of bugs in Gas Station Simulator, most of which are related to interactive objects. Things can soar into the sky, fall through textures, cling tightly to the wall or hang in the air. One of the old bugs, due to which the protagonist’s model flew off the map, the developers even turned it into a feature for the sake of fun – a player thrown into the sky can take control of the flight and even get an achievement on Steam Steam
Jokes are jokes, and there are enough annoying blunders in the technical part of the project, there are even crashes with loss of progress due to clumsy autosaves. Optimization, by the way, also leaves much to be desired – even on powerful hardware, fps manages to sag cool in some places.
WORTH TAKING?
I would say yes, it’s worth it. Even despite the variety of problems. If you like repair simulators with business management elements, Gas Station Simulator will surely please you. It looks very advantageous against the background of other, much less successful analogues, and meanwhile DRAGO is working on several more promising projects. It remains to be hoped that they will have enough hands and time to bring this one to mind.
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